What's your favorite part of Frogatto? Least favorite?


#41

Currently; anyone who is capable of / interested in making levels has SVN access, so all the UMC (as of the last release) can be opened in the editor. Our community is still very small. :slight_smile:


#42

My favorite part…well, there’s a lot of things. :slight_smile: But what catches my attention most was how pleasantly-smooth the game ran for me. Honestly, when I downloaded it, I had very little hope it would run well; I have a very weak PC and less-fancy-looking games have lagged terribly for me. But…I’m not sure how it was coded so perfectly, but it runs like a dream. ^^

My least favorite part? Well actually I’m pretty cool with most things, though I do feel the need to complain about…well, about something a lot of people praised: the music. Now…it is very high quality music, the instruments are beautiful (especially the flute), and I do like a number of the songs, but the soundtrack as a whole has one noticeable problem - lack of a melody. The music is good, but it’s too randomly-played at times, the notes going all over the place. It’s terribly un-catchy when this happens, and it happens in enough songs to be noticeable. The .ogg file “FrogattoStage1” is perhaps the worst offender of this. It’s…again, the music isn’t bad; it’s just unmemorable at times.

I hope that I don’t sound too harsh. ^^;


#43

That’s probably because of how much we had to optimize it to make it run smoothly on the iPhone. :wink: Glad you like the game!


#44

[quote=“Charem, post:42, topic:25”]My favorite part…well, there’s a lot of things. :slight_smile: But what catches my attention most was how pleasantly-smooth the game ran for me. Honestly, when I downloaded it, I had very little hope it would run well; I have a very weak PC and less-fancy-looking games have lagged terribly for me. But…I’m not sure how it was coded so perfectly, but it runs like a dream. ^^

My least favorite part? Well actually I’m pretty cool with most things, though I do feel the need to complain about…well, about something a lot of people praised: the music. Now…it is very high quality music, the instruments are beautiful (especially the flute), and I do like a number of the songs, but the soundtrack as a whole has one noticeable problem - lack of a melody. The music is good, but it’s too randomly-played at times, the notes going all over the place. It’s terribly un-catchy when this happens, and it happens in enough songs to be noticeable. The .ogg file “FrogattoStage1” is perhaps the worst offender of this. It’s…again, the music isn’t bad; it’s just unmemorable at times.

I hope that I don’t sound too harsh. ^^;[/quote]

No, it’s really spot on. I think I really was making some of the music a bit too improvisational and not sticking to the mechanics of melody enough. It’s really something I intend to refine as the game continues maturing

Thanks for the feedback