[quote=“Jetrel, post:142, topic:114”]This actually might work great for an idea I’ve been thinking of doing for some time now… I’ve long wanted to enhance the intro - right now, you hit the button, and the game just instantly starts, and frogatto yacks about waking up.
I’d honestly like to do something much more like chrono trigger; do sort of a “dream sequence”, and then a more gradual awakening, complete with a custom animation or two of frogatto snoozing, and stretching his arms. This would be the piece that plays during that.[/quote]
I was going to suggest just that. I didn’t b/c I’ve already asked for too much. I am most greedy. Glad it worked out. BeAUTEOUS
I was thinking about making a frogatto overture (starting from this material) that includes all the main themes in the game as an intro theme. We wouldn’t even have to make it too elaborate. though that may be overdoing things. It’d be nice to have an intro bit where frogatto is just lying in the bed, snoring or whatever and a piece of music plays in the background as he dreams about the great journey that awaits him.
I am thinking the title screen should be mute. When the player starts the game is when the music should begin. They should initiate it. Otherwise the music becomes more obtrusive than needs be.