…in the first Frogatto version, there was just a simple fadeout upon changing screens. In the newer ones, there’s this more complex spotlight-fadeout effect.
I don’t like the new effect; it seems to make the transitions take a lot longer and it doesn’t add anything to the game. It just shows the empty area you just left; I don’t think that really helps anyone in any way.
It would be nice if we could have a return to the old effect in the next version.
Also,
the new cutscene skip command allows you to skip through the effects of energy drain during cutscenes, if you have a powerup going. Since cutscene skipping seems to be a popular feature, it seems that it would be better if your energy did not decrease during cutscenes – otherwise it encourages players to skip dialogue so they can keep whatever bonuses they have going.