My code:
https://github.com/Autofire/elemedals/blob/master/data/objects/playable/pivot_playable.cfg
As of posting, the first section looks like this:
id: "pivot_playable",
editor_info: { category: "player" },
solid_dimensions: ["player","common","boss"],
vehicle: false,
hitpoints: 6,
mass: 5,
is_human: true,
friction: 2750,
traction_in_air: 10,
traction_in_water: 1000,
feet_width: 6,
Now, I can’t figure out why, but when I apply a left or right force in the air, my character flies around. (As in, moves extremely fast to the left or right) Changing the traction in air and water don’t do anything, and changing the level’s air resistance is not the answer either.
I will also be showing this on the IRC. When I get an answer, I will make sure to post it here, too.