Physics dickery


#1

Testing what a floaty cavestory-like rendition would work like. Replace frogatto’s player file in data/objects/playable/ with this, and on any level you want to try, set:

air_resistance="35"
Rather than the current 20.

NOTE: this is not in any way a statement that we’re switching to that; it’s merely me experimenting, and actually showing my work, rather than just deleting it when done.


frogatto_playable.cfg.zip (10.4 KB)


#2

If on Mac, you can also download the new development build on the download page.


#3

This is different from that. This was never and won’t ever be committed to svn.