Bug accessing world map


#1

While playing this great game, I got an assert(false) whenever I crouch on a pillar that opens up the world map. I thought I’d look through the source code, but that’s just the outcome of a generic error method. If the stderr.txt file wasn’t 100kb, I’d attach it, but this is easily reproduced.

Windows 7 64-bit


#2

Thanks for the report :slight_smile:
But, actually, this one is fixed in the newest development builds. The download page says that those builds are not guaranteed to be stable, but they currently are.