Here's the [achievement] data: [code]Nature Boy, 412, Pocket Money, 4402, Jackalope, 103, Rampage!, 1773, Geosynchronous Orbit Achieved, 4, Win!, 119, Speedrun, 5, Grudge, 1620, Dream on..., 5, Gold Hoarder, 1, Cube Chain, 959[/code]There’s no 0s, but there is one 1, and a 4 and two 5s.
I think that these low values could possibly be from testing, but I’m not sure if the development version I was working on uploaded stats. I think it would be a good idea to make these much easier. Jackalope, which I was worried about, has been achieved 103 times - it seems perfectly achievable. Assuming that anyone who started the game got the large coin in the second level, 2.7% of the people who start the game finish it. I don’t know how this compares to other games, but it seems low. I think we should lower ‘gold hoarder’ to 90%, as asking people to find every single secret area and chest is a bit excessive. It is, quite simply, impossible as it stands.
What are your thoughts?