LAYER 51 BUILT 0 tiles done building tile_map...160132 done building hex_tile_map...160138 done level constructor: 55 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 95 OBJECTS... PASS 1: 91 OBJECTS SAFE PASS 2: 95 OBJECTS SAFE RAN GARBAGE COLLECTION IN 1ms. Releasing 0/95 OBJECTS ADDING SUB LEVEL: 0(rect(-96, -128, 800, 640)) -96, -128 -> 0, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -8064, 0 PLAY: 0x938e680 ambient/fireplace.ogg -> 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 896, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> -5376, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 1792, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -4480, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> 896, 0 ADDING SUB LEVEL: 8(rect(7072, -128, 7968, 640)) 7072, -128 -> -896, 0 PLAY: 0x98bc400 ambient/fireplace-gas.ogg -> 2 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 3584, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 5376, 0 in level constructor... building...214850 done building...214850 LAYER -4 BUILT 0 tiles done building tile_map...214851 done building hex_tile_map...214851 done level constructor: 21 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 32 OBJECTS... PASS 1: 26 OBJECTS SAFE PASS 2: 30 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 2/32 OBJECTS in level constructor... building...216097 done building...216097 LAYER -15 BUILT 6902 tiles LAYER -10 BUILT 5339 tiles LAYER -8 BUILT 334 tiles LAYER -7 BUILT 219 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 15 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 51 BUILT 0 tiles done building tile_map...216127 done building hex_tile_map...216133 done level constructor: 52 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 98 OBJECTS... PASS 1: 93 OBJECTS SAFE PASS 2: 98 OBJECTS SAFE RAN GARBAGE COLLECTION IN 1ms. Releasing 0/98 OBJECTS ADDING SUB LEVEL: 0(rect(-96, -128, 800, 640)) -96, -128 -> 0, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -4480, 0 PLAY: 0x9437918 ambient/fireplace.ogg -> 1 PLAY: 0x92a2c58 ambient/fridge.ogg -> 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 896, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 0, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -1792, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -1792, 0 PLAY: 0x9298d28 ambient/fireplace-gas.ogg -> 2 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 3584, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 3584, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -1792, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> 2688, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 6272, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> 896, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 9856, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> 6272, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> 8064, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> 5376, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 10752, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> 10752, 0 in level constructor... building...318293 done building...318293 LAYER -4 BUILT 0 tiles done building tile_map...318293 done building hex_tile_map...318293 done level constructor: 17 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 37 OBJECTS... PASS 1: 29 OBJECTS SAFE PASS 2: 34 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 3/37 OBJECTS in level constructor... building...319506 done building...319506 LAYER -15 BUILT 6902 tiles LAYER -10 BUILT 5339 tiles LAYER -8 BUILT 334 tiles LAYER -7 BUILT 219 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 15 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 51 BUILT 0 tiles done building tile_map...319536 done building hex_tile_map...319542 done level constructor: 44 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 102 OBJECTS... PASS 1: 96 OBJECTS SAFE PASS 2: 102 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 0/102 OBJECTS ADDING SUB LEVEL: 0(rect(-96, -128, 800, 640)) -96, -128 -> 0, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -8064, 0 PLAY: 0x9b4efe0 ambient/fireplace.ogg -> 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> -1792, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 1792, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -1792, 0 PLAY: 0x93af0a0 ambient/fridge.ogg -> 2 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -1792, 0 PLAY: 0x8f7df08 ambient/fireplace-gas.ogg -> 5 ADDING SUB LEVEL: 8(rect(7072, -128, 7968, 640)) 7072, -128 -> -1792, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 5376, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 3584, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> 0, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 8064, 0 in level constructor... building...368740 done building...368740 LAYER -4 BUILT 0 tiles done building tile_map...368741 done building hex_tile_map...368741 done level constructor: 7 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 41 OBJECTS... PASS 1: 32 OBJECTS SAFE PASS 2: 38 OBJECTS SAFE RAN GARBAGE COLLECTION IN 1ms. Releasing 3/41 OBJECTS in level constructor... building...370134 done building...370134 LAYER -15 BUILT 6902 tiles LAYER -10 BUILT 5339 tiles LAYER -8 BUILT 334 tiles LAYER -7 BUILT 219 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 15 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 51 BUILT 0 tiles done building tile_map...370161 done building hex_tile_map...370168 done level constructor: 45 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 106 OBJECTS... PASS 1: 99 OBJECTS SAFE PASS 2: 106 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 0/106 OBJECTS ADDING SUB LEVEL: 0(rect(-96, -128, 800, 640)) -96, -128 -> 0, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> -3584, 0 PLAY: 0x9d0a9d0 ambient/fireplace.ogg -> 1 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -7168, 0 PLAY: 0x91912d8 ambient/fireplace-gas.ogg -> 8 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -2688, 0 PLAY: 0x8fbbbf0 ambient/fridge.ogg -> 9 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 1792, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> 0, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -3584, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 4480, 0 ADDING SUB LEVEL: 8(rect(7072, -128, 7968, 640)) 7072, -128 -> 0, 0 in level constructor... building...411413 done building...411413 LAYER -4 BUILT 0 tiles done building tile_map...411414 done building hex_tile_map...411414 done level constructor: 16 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 45 OBJECTS... PASS 1: 35 OBJECTS SAFE PASS 2: 42 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 3/45 OBJECTS in level constructor... building...412615 done building...412615 LAYER -15 BUILT 6902 tiles LAYER -10 BUILT 5339 tiles LAYER -8 BUILT 334 tiles LAYER -7 BUILT 219 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 15 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 51 BUILT 0 tiles done building tile_map...412651 done building hex_tile_map...412657 done level constructor: 58 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 110 OBJECTS... PASS 1: 102 OBJECTS SAFE PASS 2: 110 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 0/110 OBJECTS ADDING SUB LEVEL: 0(rect(-96, -128, 800, 640)) -96, -128 -> 0, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> -3584, 0 PLAY: 0x9ca8280 ambient/fireplace.ogg -> 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -3584, 0 PLAY: 0x9aeb488 ambient/fireplace-gas.ogg -> 1 PLAY: 0x9387bc8 ambient/fridge.ogg -> 3 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -6272, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 2688, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 1792, 0 ADDING SUB LEVEL: 8(rect(7072, -128, 7968, 640)) 7072, -128 -> -1792, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -2688, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> -896, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 4480, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 6272, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> 896, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 8960, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 8064, 0 in level constructor... building...487505 done building...487505 LAYER -4 BUILT 0 tiles done building tile_map...487505 done building hex_tile_map...487505 done level constructor: 15 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 48 OBJECTS... PASS 1: 37 OBJECTS SAFE PASS 2: 45 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 3/48 OBJECTS in level constructor... building...488874 done building...488874 LAYER -15 BUILT 6902 tiles LAYER -10 BUILT 5339 tiles LAYER -8 BUILT 334 tiles LAYER -7 BUILT 219 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 15 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 51 BUILT 0 tiles done building tile_map...488913 done building hex_tile_map...488919 done level constructor: 53 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 113 OBJECTS... PASS 1: 104 OBJECTS SAFE PASS 2: 113 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 0/113 OBJECTS ADDING SUB LEVEL: 0(rect(-96, -128, 800, 640)) -96, -128 -> 0, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -5376, 0 PLAY: 0x93aed88 ambient/fireplace.ogg -> 0 PLAY: 0x8fba208 ambient/fireplace-gas.ogg -> 1 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -3584, 0 PLAY: 0x92705c8 ambient/fridge.ogg -> 6 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> -896, 0 in level constructor... building...506249 done building...506249 LAYER -4 BUILT 0 tiles done building tile_map...506249 done building hex_tile_map...506249 done level constructor: 17 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 51 OBJECTS... PASS 1: 39 OBJECTS SAFE PASS 2: 48 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 3/51 OBJECTS in level constructor... building...507388 done building...507388 LAYER -15 BUILT 6902 tiles LAYER -10 BUILT 5339 tiles LAYER -8 BUILT 334 tiles LAYER -7 BUILT 219 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 15 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 51 BUILT 0 tiles done building tile_map...507416 done building hex_tile_map...507423 done level constructor: 50 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 116 OBJECTS... PASS 1: 106 OBJECTS SAFE PASS 2: 116 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 0/116 OBJECTS ADDING SUB LEVEL: 0(rect(-96, -128, 800, 640)) -96, -128 -> 0, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 0, 0 PLAY: 0x9cc4c20 ambient/fireplace.ogg -> 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> -6272, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -3584, 0 PLAY: 0x898ae78 ambient/fireplace-gas.ogg -> 6 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 896, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -4480, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -896, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 4480, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> 1792, 0 PLAY: 0x8f72560 ambient/fridge.ogg -> 2 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 7168, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 5376, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> 1792, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 8960, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 10752, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> 4480, 0 in level constructor... building...598748 done building...598748 LAYER -4 BUILT 0 tiles done building tile_map...598749 done building hex_tile_map...598749 done level constructor: 15 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 54 OBJECTS... PASS 1: 41 OBJECTS SAFE PASS 2: 51 OBJECTS SAFE RAN GARBAGE COLLECTION IN 1ms. Releasing 3/54 OBJECTS in level constructor... building...600128 done building...600128 LAYER -15 BUILT 6902 tiles LAYER -10 BUILT 5339 tiles LAYER -8 BUILT 334 tiles LAYER -7 BUILT 219 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 15 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 51 BUILT 0 tiles done building tile_map...600164 done building hex_tile_map...600171 done level constructor: 52 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 119 OBJECTS... PASS 1: 108 OBJECTS SAFE PASS 2: 119 OBJECTS SAFE RAN GARBAGE COLLECTION IN 0ms. Releasing 0/119 OBJECTS ADDING SUB LEVEL: 0(rect(-96, -128, 800, 640)) -96, -128 -> 0, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> -896, 0 PLAY: 0x929dec8 ambient/fireplace.ogg -> 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> -1792, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -3584, 0 PLAY: 0x91640f8 ambient/fireplace-gas.ogg -> 2 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -5376, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> -3584, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> 0, 0 PLAY: 0x9b2fae8 ambient/fridge.ogg -> 3 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 4480, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> 2688, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -896, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 6272, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> 1792, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> 5376, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 8960, 0 in level constructor... building...672141 done building...672142 LAYER -4 BUILT 0 tiles done building tile_map...672142 done building hex_tile_map...672143 done level constructor: 12 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 57 OBJECTS... PASS 1: 43 OBJECTS SAFE PASS 2: 54 OBJECTS SAFE RAN GARBAGE COLLECTION IN 1ms. Releasing 3/57 OBJECTS in level constructor... building...673419 done building...673419 LAYER -15 BUILT 6902 tiles LAYER -10 BUILT 5339 tiles LAYER -8 BUILT 334 tiles LAYER -7 BUILT 219 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 15 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 51 BUILT 0 tiles done building tile_map...673449 done building hex_tile_map...673456 done level constructor: 45 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 122 OBJECTS... PASS 1: 110 OBJECTS SAFE PASS 2: 122 OBJECTS SAFE RAN GARBAGE COLLECTION IN 1ms. Releasing 0/122 OBJECTS ADDING SUB LEVEL: 0(rect(-96, -128, 800, 640)) -96, -128 -> 0, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -8064, 0 PLAY: 0x9adc688 ambient/fireplace.ogg -> 1 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 896, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 0, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 1792, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 3584, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -896, 0 PLAY: 0x9185da8 ambient/fireplace-gas.ogg -> 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> 1792, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> -896, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 7168, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> 0, 0 ADDING SUB LEVEL: 8(rect(7072, -128, 7968, 640)) 7072, -128 -> 2688, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 7168, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 10752, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> 7168, 0 PLAY: 0x9b89030 ambient/fridge.ogg -> 3 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> 8960, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> 6272, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 14336, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> 7168, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> 11648, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> -1024, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -8192, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -3712, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> -16384, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -23552, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -19072, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> -16384, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> -19968, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> -11904, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> -12800, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> -11008, 0 ADDING SUB LEVEL: 8(rect(7072, -128, 7968, 640)) 7072, -128 -> -15488, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -13696, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -11904, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> -7424, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -13696, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> -6528, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> -6528, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> -6528, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -7424, 0 ADDING SUB LEVEL: 6(rect(5280, -128, 6176, 640)) 5280, -128 -> -5632, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> -7424, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 640, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -6528, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> -256, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> -256, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> -2944, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 4224, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 4224, 0 ADDING SUB LEVEL: 10(rect(8864, -128, 9760, 640)) 8864, -128 -> -1152, 0 ADDING SUB LEVEL: 1(rect(800, -128, 1696, 640)) 800, -128 -> 7808, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 7808, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 6912, 0 ADDING SUB LEVEL: 8(rect(7072, -128, 7968, 640)) 7072, -128 -> 4224, 0 ADDING SUB LEVEL: 5(rect(4384, -128, 5280, 640)) 4384, -128 -> 7808, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 9600, 0 ADDING SUB LEVEL: 3(rect(2592, -128, 3488, 640)) 2592, -128 -> 11392, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> 13184, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> 9600, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> 13184, 0 ADDING SUB LEVEL: 2(rect(1696, -128, 2592, 640)) 1696, -128 -> -2176, 0 ADDING SUB LEVEL: 4(rect(3488, -128, 4384, 640)) 3488, -128 -> -2176, 0 ADDING SUB LEVEL: 7(rect(6176, -128, 7072, 640)) 6176, -128 -> -5760, 0 ADDING SUB LEVEL: 9(rect(7968, -128, 8864, 640)) 7968, -128 -> -5760, 0 in level constructor... building...894540 done building...894540 LAYER -4 BUILT 0 tiles done building tile_map...894540 done building hex_tile_map...894540 done level constructor: 7 SET STARTING CYCLES: 0 RUNNING GARBAGE COLLECTION FOR 60 OBJECTS... PASS 1: 45 OBJECTS SAFE PASS 2: 57 OBJECTS SAFE RAN GARBAGE COLLECTION IN 2ms. Releasing 3/60 OBJECTS WRITE PREFS: /home/gauthier/.frogatto/preferences.cfg get_dir(): /home/gauthier/.frogatto No free channels available no error SENT 4708/4708 ERROR WITH (2, ) UPLOAD COMPLETE: ERROR RECEIVING DATA EXITING WITH UNVERIFIED SESSION