Frogatto engine version 1.1 Preferences dir: ./data/level/ OpenGL vendor: NVIDIA Corporation OpenGL version: 3.3.0 OpenGL extensions: GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control JOYSTICKS: 0 initialized ttf initialized 0 joysticks FAT JUMP_OUT_OF_WATER_BOOST JUMP_OUT_OF_WATER_BOOST_HORIZONTAL CONSTANTS ARE DIFFERENT: INSERTED FAT INSERTED JUMP_OUT_OF_WATER_BOOST INSERTED JUMP_OUT_OF_WATER_BOOST_HORIZONTAL CONSTANTS ARE DIFFERENT: INSERTED FAT INSERTED JUMP_OUT_OF_WATER_BOOST INSERTED JUMP_OUT_OF_WATER_BOOST_HORIZONTAL CONSTANTS ARE DIFFERENT: INSERTED FAT INSERTED JUMP_OUT_OF_WATER_BOOST INSERTED JUMP_OUT_OF_WATER_BOOST_HORIZONTAL COPY: prototype -> animation FAT JUMP_OUT_OF_WATER_BOOST JUMP_OUT_OF_WATER_BOOST_HORIZONTAL CONSTANTS ARE DIFFERENT: DIFF FAT FAT JUMP_OUT_OF_WATER_BOOST JUMP_OUT_OF_WATER_BOOST_HORIZONTAL TEST array_index PASSED TEST color PASSED TEST dot_precedence PASSED TEST flatten_function PASSED TEST formula PASSED TEST formula_decimal PASSED TEST formula_fn PASSED TEST formula_in PASSED TEST formula_slice PASSED TEST rect PASSED TEST rect_difference PASSED TEST rect_intersect PASSED TEST short_circuit PASSED TEST test_split_into_ints PASSED TEST tokenizer_test PASSED TEST variant_decimal PASSED TEST wml_parser PASSED TEST wml_parser_test PASSED ALL 18 TESTS PASSED FRAME BUFFER OBJECT IS SUPPORTED START LOAD LEVEL in level constructor... building...1481 done building...1481 LAYER -4 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 9 BUILT 0 tiles LAYER 26 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles done building tile_map...1482 done level constructor: 9 SET STARTING CYCLES: 0 LOADED LEVEL: 09699EC0 START LOAD LEVEL in level constructor... building...10474 done building...10474 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 1390 tiles LAYER -7 BUILT 0 tiles LAYER -5 BUILT 5519 tiles LAYER -4 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 3 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 0 tiles LAYER 9 BUILT 0 tiles LAYER 30 BUILT 336 tiles LAYER 50 BUILT 0 tiles done building tile_map...10700 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 done level constructor: 355 DESERIALIZED: c13df68 DISTANCE_TO_CLIFF_CHECK COPY: object_type -> animation CONSTANTS ARE DIFFERENT: INSERTED DISTANCE_TO_CLIFF_CHECK DESERIALIZED: c13e250 DESERIALIZED: c13f0d8 DESERIALIZED: c13f3c0 DESERIALIZED: c13f990 DESERIALIZED: c13ff60 DESERIALIZED: c1410d0 DESERIALIZED: c1413b8 DESERIALIZED: c241898 DESERIALIZED: c242438 DESERIALIZED: c242720 DESERIALIZED: c242fd8 DESERIALIZED: c4b5aa0 DESERIALIZED: c4b6928 DESERIALIZED: c4b6c10 DESERIALIZED: c8ddd88 SET STARTING CYCLES: 399 LOADED LEVEL: 096514B8 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 START LOAD LEVEL in level constructor... building...27826 done building...27826 LAYER -15 BUILT 600 tiles LAYER -10 BUILT 2931 tiles LAYER -8 BUILT 0 tiles LAYER -7 BUILT 20 tiles LAYER -6 BUILT 0 tiles LAYER -4 BUILT 0 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 8 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 26 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles done building tile_map...27871 done level constructor: 120 COPY: object_type -> animation SET STARTING CYCLES: 0 LOADED LEVEL: 0AF9B748 START LOAD LEVEL in level constructor... building...35120 done building...35120 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 1390 tiles LAYER -7 BUILT 0 tiles LAYER -5 BUILT 5519 tiles LAYER -4 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 3 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 0 tiles LAYER 9 BUILT 0 tiles LAYER 30 BUILT 336 tiles LAYER 50 BUILT 0 tiles done building tile_map...35179 done level constructor: 114 SET STARTING CYCLES: 0 LOADED LEVEL: 096514B8 mapping palette 5 START LOAD LEVEL in level constructor... building...44890 done building...44890 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 4892 tiles LAYER -7 BUILT 225 tiles LAYER -5 BUILT 16053 tiles LAYER -4 BUILT 0 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 1 BUILT 0 tiles LAYER 2 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 670 tiles LAYER 9 BUILT 0 tiles LAYER 11 BUILT 0 tiles LAYER 12 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 29 BUILT 0 tiles LAYER 30 BUILT 776 tiles LAYER 40 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 100 BUILT 0 tiles done building tile_map...45137 done level constructor: 275 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 mapping palette 5 PLATFORM_SPEED PLATFORM_X_DISTANCE PLATFORM_Y_ADJUST mapping palette 5 SET STARTING CYCLES: 0 LOADED LEVEL: 0AF9B748 removing character: 7: 8 removing character: 32: 33 removing character: 33: 34 removing character: 34: 35 removing character: 35: 36 removing character: 36: 37 removing character: 37: 38 removing character: 38: 39 START LOAD LEVEL in level constructor... building...52423 done building...52423 LAYER -15 BUILT 648 tiles LAYER -10 BUILT 1440 tiles LAYER -8 BUILT 0 tiles LAYER -7 BUILT 29 tiles LAYER -6 BUILT 0 tiles LAYER -4 BUILT 0 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 26 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles done building tile_map...52447 done level constructor: 101 SET STARTING CYCLES: 0 LOADED LEVEL: 096514B8 SET CONTROL STATE: 4 SET CONTROL STATE: 8 START LOAD LEVEL in level constructor... building...78019 done building...78019 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 4892 tiles LAYER -7 BUILT 225 tiles LAYER -5 BUILT 16053 tiles LAYER -4 BUILT 0 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 1 BUILT 0 tiles LAYER 2 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 670 tiles LAYER 9 BUILT 0 tiles LAYER 11 BUILT 0 tiles LAYER 12 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 29 BUILT 0 tiles LAYER 30 BUILT 776 tiles LAYER 40 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 100 BUILT 0 tiles done building tile_map...78208 done level constructor: 214 SET STARTING CYCLES: 0 LOADED LEVEL: 0AF9B748 removing character: 7: 8 removing character: 32: 33 removing character: 33: 34 removing character: 34: 35 removing character: 35: 36 removing character: 36: 37 removing character: 37: 38 removing character: 38: 39 START LOAD LEVEL in level constructor... building...90752 done building...90753 LAYER -15 BUILT 2328 tiles LAYER -10 BUILT 6254 tiles LAYER -8 BUILT 37 tiles LAYER -7 BUILT 207 tiles LAYER -6 BUILT 0 tiles LAYER -4 BUILT 0 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 11 BUILT 0 tiles LAYER 26 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles done building tile_map...90795 done level constructor: 131 SET STARTING CYCLES: 0 LOADED LEVEL: 096514B8 SET CONTROL STATE: 4 SET CONTROL STATE: 8 SET CONTROL STATE: 4 SET CONTROL STATE: 8 START LOAD LEVEL in level constructor... building...171955 done building...171955 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 4892 tiles LAYER -7 BUILT 225 tiles LAYER -5 BUILT 16053 tiles LAYER -4 BUILT 0 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 1 BUILT 0 tiles LAYER 2 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 670 tiles LAYER 9 BUILT 0 tiles LAYER 11 BUILT 0 tiles LAYER 12 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 29 BUILT 0 tiles LAYER 30 BUILT 776 tiles LAYER 40 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 100 BUILT 0 tiles done building tile_map...172145 done level constructor: 215 SET STARTING CYCLES: 0 LOADED LEVEL: 0AF9B748 removing character: 7: 8 removing character: 32: 33 removing character: 33: 34 removing character: 34: 35 removing character: 35: 36 removing character: 36: 37 removing character: 37: 38 removing character: 38: 39 START LOAD LEVEL in level constructor... building...187813 done building...187813 LAYER -15 BUILT 971 tiles LAYER -10 BUILT 1675 tiles LAYER -8 BUILT 52 tiles LAYER -7 BUILT 93 tiles LAYER -6 BUILT 0 tiles LAYER -4 BUILT 0 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 26 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 55 BUILT 0 tiles done building tile_map...187849 done level constructor: 113 SET STARTING CYCLES: 0 LOADED LEVEL: 0B30EEE0 START LOAD LEVEL in level constructor... building...217139 done building...217139 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 4892 tiles LAYER -7 BUILT 225 tiles LAYER -5 BUILT 16053 tiles LAYER -4 BUILT 0 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 1 BUILT 0 tiles LAYER 2 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 670 tiles LAYER 9 BUILT 0 tiles LAYER 11 BUILT 0 tiles LAYER 12 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 29 BUILT 0 tiles LAYER 30 BUILT 776 tiles LAYER 40 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 100 BUILT 0 tiles done building tile_map...217324 done level constructor: 209 SET STARTING CYCLES: 0 LOADED LEVEL: 0AF9B748 removing character: 7: 8 removing character: 32: 33 removing character: 33: 34 removing character: 34: 35 removing character: 35: 36 removing character: 36: 37 removing character: 37: 38 removing character: 38: 39 PREVIOUS LEVEL: START LOAD LEVEL in level constructor... building...255163 done building...255163 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 1390 tiles LAYER -7 BUILT 0 tiles LAYER -5 BUILT 5519 tiles LAYER -4 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 3 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 0 tiles LAYER 9 BUILT 0 tiles LAYER 30 BUILT 336 tiles LAYER 50 BUILT 0 tiles done building tile_map...255253 done level constructor: 96 SET STARTING CYCLES: 0 LOADED LEVEL: 0B30EEE0 PREVIOUS LEVEL: crevice-village-central.cfg START LOAD LEVEL in level constructor... building...274645 done building...274645 LAYER -15 BUILT 600 tiles LAYER -10 BUILT 2931 tiles LAYER -8 BUILT 0 tiles LAYER -7 BUILT 20 tiles LAYER -6 BUILT 0 tiles LAYER -4 BUILT 0 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 8 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 26 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles done building tile_map...274689 done level constructor: 52 SET STARTING CYCLES: 0 LOADED LEVEL: 0AF9B748 START LOAD LEVEL in level constructor... building...277481 done building...277481 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 1390 tiles LAYER -7 BUILT 0 tiles LAYER -5 BUILT 5519 tiles LAYER -4 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 3 BUILT 0 tiles LAYER 4 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 8 BUILT 0 tiles LAYER 9 BUILT 0 tiles LAYER 30 BUILT 336 tiles LAYER 50 BUILT 0 tiles done building tile_map...277574 done level constructor: 100 SET STARTING CYCLES: 0 LOADED LEVEL: 0B30EEE0 START LOAD LEVEL in level constructor... building...280035 done building...280035 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 1779 tiles LAYER -5 BUILT 4429 tiles LAYER -4 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 30 BUILT 404 tiles done building tile_map...280113 done level constructor: 84 SET STARTING CYCLES: 0 LOADED LEVEL: 0AF9B748 START LOAD LEVEL in level constructor... building...339028 done building...339028 LAYER -8 BUILT 2564 tiles LAYER -7 BUILT 74 tiles LAYER -5 BUILT 12185 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 8 BUILT 185 tiles LAYER 9 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 26 BUILT 594 tiles LAYER 29 BUILT 0 tiles LAYER 30 BUILT 0 tiles LAYER 50 BUILT 0 tiles LAYER 55 BUILT 0 tiles done building tile_map...339176 mapping palette 7 mapping palette 7 done level constructor: 295 COPY: object_type -> animation SET STARTING CYCLES: 0 LOADED LEVEL: 096514B8 mapping palette 7 mapping palette 7 mapping palette 8 mapping palette 8 START LOAD LEVEL in level constructor... building...414074 done building...414074 LAYER -14 BUILT 943 tiles LAYER -10 BUILT 628 tiles LAYER -8 BUILT 1261 tiles LAYER -5 BUILT 5104 tiles LAYER -4 BUILT 637 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 2 BUILT 435 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 26 BUILT 305 tiles LAYER 30 BUILT 184 tiles LAYER 50 BUILT 0 tiles done building tile_map...414252 done level constructor: 321 DISTANCE_TO_CLIFF_CHECK COPY: object_type -> animation CONSTANTS ARE DIFFERENT: INSERTED DISTANCE_TO_CLIFF_CHECK SET STARTING CYCLES: 0 LOADED LEVEL: 0AE96E80 START LOAD LEVEL in level constructor... building...424793 done building...424793 LAYER -8 BUILT 36 tiles LAYER -5 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 20 BUILT 0 tiles done building tile_map...424803 done level constructor: 14 SET STARTING CYCLES: 0 LOADED LEVEL: 096514B8 SET CONTROL STATE: 0 START LOAD LEVEL in level constructor... building...431214 done building...431214 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 337 tiles LAYER -7 BUILT 42 tiles LAYER -5 BUILT 3056 tiles LAYER -4 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 8 BUILT 195 tiles LAYER 9 BUILT 0 tiles LAYER 29 BUILT 0 tiles LAYER 30 BUILT 144 tiles LAYER 50 BUILT 0 tiles done building tile_map...431262 mapping palette 4 mapping palette 4 mapping palette 4 mapping palette 4 mapping palette 4 done level constructor: 161 SET STARTING CYCLES: 0 LOADED LEVEL: 0B06DA10 mapping palette 4 mapping palette 4 removing character: 11: 13 mapping palette 4 mapping palette 4 mapping palette 4 mapping palette 4 mapping palette 4 mapping palette 4 mapping palette 4 mapping palette 4 mapping palette 4 mapping palette 4 START LOAD LEVEL in level constructor... building...439418 done building...439418 LAYER -8 BUILT 149 tiles LAYER -5 BUILT 1818 tiles LAYER 0 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 30 BUILT 304 tiles done building tile_map...439453 done level constructor: 37 SET STARTING CYCLES: 0 LOADED LEVEL: 096514B8 START LOAD LEVEL in level constructor... building...443145 done building...443145 LAYER -15 BUILT 418 tiles LAYER -10 BUILT 1326 tiles LAYER -8 BUILT 42 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 30 BUILT 0 tiles done building tile_map...443180 done level constructor: 117 SET STARTING CYCLES: 0 LOADED LEVEL: 0B06DA10 SET CONTROL STATE: 4 SET CONTROL STATE: 8 START LOAD LEVEL in level constructor... building...462467 done building...462467 LAYER -8 BUILT 149 tiles LAYER -5 BUILT 1818 tiles LAYER 0 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 30 BUILT 304 tiles done building tile_map...462516 done level constructor: 52 SET STARTING CYCLES: 0 LOADED LEVEL: 096514B8 START LOAD LEVEL in level constructor... building...467574 done building...467574 LAYER -20 BUILT 0 tiles LAYER -8 BUILT 337 tiles LAYER -7 BUILT 42 tiles LAYER -5 BUILT 3056 tiles LAYER -4 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 8 BUILT 195 tiles LAYER 9 BUILT 0 tiles LAYER 29 BUILT 0 tiles LAYER 30 BUILT 144 tiles LAYER 50 BUILT 0 tiles done building tile_map...467641 done level constructor: 73 SET STARTING CYCLES: 0 LOADED LEVEL: 0B06DA10 removing character: 11: 13 START LOAD LEVEL in level constructor... building...474898 done building...474898 LAYER -8 BUILT 36 tiles LAYER -5 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 5 BUILT 0 tiles LAYER 20 BUILT 0 tiles done building tile_map...474907 done level constructor: 10 SET STARTING CYCLES: 0 LOADED LEVEL: 096514B8 SET CONTROL STATE: 0 START LOAD LEVEL in level constructor... building...476990 done building...476990 LAYER -14 BUILT 943 tiles LAYER -10 BUILT 628 tiles LAYER -8 BUILT 1261 tiles LAYER -5 BUILT 5104 tiles LAYER -4 BUILT 637 tiles LAYER -3 BUILT 0 tiles LAYER -2 BUILT 0 tiles LAYER -1 BUILT 0 tiles LAYER 0 BUILT 0 tiles LAYER 2 BUILT 435 tiles LAYER 5 BUILT 0 tiles LAYER 7 BUILT 0 tiles LAYER 10 BUILT 0 tiles LAYER 20 BUILT 0 tiles LAYER 26 BUILT 305 tiles LAYER 30 BUILT 184 tiles LAYER 50 BUILT 0 tiles done building tile_map...477096 done level constructor: 123 SET STARTING CYCLES: 0 LOADED LEVEL: 0B06DA10 COPY: prototype -> animation FAT JUMP_OUT_OF_WATER_BOOST JUMP_OUT_OF_WATER_BOOST_HORIZONTAL FAT JUMP_OUT_OF_WATER_BOOST JUMP_OUT_OF_WATER_BOOST_HORIZONTAL .\svn\src\custom_object_type.cpp:562 ASSERTION FAILED: UNKNOWN FRAME on_back IN squirrel_black